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April 2018 Update: Apple officially released external graphics card support to the public with 10.13.4 on March 29th, 2018. This update made external GPU functionality plug-and-play for Thunderbolt 3 Macs when paired with supported AMD eGFX. The bad news is the exclusion of older Thunderbolt 1 and Thunderbolt 2 Macs. The good news is we found a workaround, please read our for more details. October 2017 Update: If you plan on using a Thunderbolt 3 MacBook Pro with Windows, please read our. September 2017 Update: This setup guide is applicable for macOS 10.9 to 10.12 only. For macOS 10.13, please read our.
Our goal with this post is to provide a comprehensive beginner’s setup guide so that Mac users can build an external graphics card (eGPU) for their computers. As new Macs and Thunderbolt external GPU enclosures become available, we will update this guide with the latest information. To get started, you’ll need the following hardware:. External graphics cards work with all Thunderbolt-equipped Macs. A 2011 MacBook Pro with the first generation Thunderbolt and the latest 2017 MacBook Pro with Thunderbolt 3 can both harvest the power of an external GPU. In our experience, a Mac with only integrated graphics is easier to set up with an external GPU.
Mac models with an asterisk (.) denote they have discrete graphics as a standard feature. The table below details all Mac computers with Thunderbolt connectivity. Step 2: External Graphics Card Recognition The next step is to make your Mac recognize there’s an external GPU attached to the enclosure.
Goalque discovered the workaround and developed to make this process easy. The script modifies existing Mac OS system files to enable the recognition of an external graphics card connected through a Thunderbolt enclosure. V1.0.1 is the latest version which supports Mac OS 10.9 to 10.12.
As mentioned earlier Apple has not officially released this external GPU capability for Mac, so this step will need to be completed every time you update Mac OS. Step 3: External GPU Driver Installation Besides enabling the recognition of external graphics card in Mac OS, automate-eGPU script also facilitates the graphics card driver installation process. Some AMD Radeon graphics cards have native and partially working drivers in Mac OS while Nvidia GeForce graphics cards use Nvidia web drivers. Running v1.0.1 script will either load the appropriate Mac OS drivers for your AMD GPU or install web drivers for your Nvidia GPU.
On April 11th, 2017 Nvidia released the long-awaited web drivers for Pascal graphics cards. The drivers are currently beta but nevertheless allow Macs to use GTX 10 series GPUs. Here is the list of graphics cards, sorted newest to oldest, that we’ve found to work with macOS Sierra 10.12. Nvidia GeForce AMD Radeon / Juice for your Apple. Custom external graphics card components The most common problems with external graphics card builds arise from an improperly paired power supply. Without adequate power, it will be a headache maintaining a functional external graphics card. It’s best to go with a Thunderbolt enclosure that has a built-in power supply with at least 350W.
For Thunderbolt enclosures without a built-in PSU, you can either use a Dell DA-2 220W power brick (for GPUs requiring less than 150W TDP) or a 400W+ desktop power supply. The use of an external power supply requires power cable modifications which can be done through soldering of existing cables or buying pre-made cables. EGPU.io Forum has a section with discussions on.
External Graphics Card Setup Once you have chosen and put together all hardware components for your Mac external graphics card build, the next step is software installation in Mac OS. At this time, you cannot connect or disconnect the external graphics card while your Mac is running. Connecting your Mac to the external graphics card enclosure requires a cold boot. Disconnecting the external GPU enclosure while the computer is running will freeze the system and cause a kernel panic. Make sure to always shut your Mac down before unplugging the Thunderbolt cable. Automate-eGPU.sh Instructions With your Mac turned off, connect the Thunderbolt cable from your external GPU enclosure to your Mac’s Thunderbolt port.
Turn the computer on once you’re hooked up. Open Terminal to download and run cut-and-paste this one long commandline cd /Desktop && curl -o && chmod +x && sudo./ These extra steps are required for AMD cards (macOS 10.12.2 and newer):. Shut down after the completion of. Disconnect eGPU. Boot into macOS, hot plug, rerun: sudo./.
If your Mac is newer than Late 2014, you might have to turn on -a mode: sudo./ -a. If the first try is not successful -a mode turned on, turn it off (sudo./ -m), start from the beginning and skip this step. Shut down. If you have a TB3 Mac, a USB-C adapter (such as USB-C to USB, USB-C to DP) plugged in the other TB3 port is necessary for now. Connect the external GPU and boot into macOS, and soon you’ll hear the “whoosh” sound!
If all goes well, you should be able to see your graphics card running with Metal support in System Information » Graphics Cards/Displays. Connecting your external graphics card to an external display will work similarly to this working with a Late 2016 MacBook Pro 15″. Once your external graphics card is up and running, you can continue using it with an external monitor or force the external graphics card to accelerate the internal display of your Mac. If you go with the latter option, you will need a ghost video adapter such as. The other one we found to be working are. I am running a MBPr 15″ Late 2013 with i7-4850HQ, 16gb DDR3, GT 750m, and OS 10.12.4. I was currently running an eGPU setup with a GTX 750ti over Thunderbolt 2, but the rendering performance I was getting when using FCPX was minimal.
I recently built a hackintosh with a RX480, so I thought it would be possible to update my eGPU setup with a RX460. I can get automate.sh to recognize and complete IOPCIT tunnel keys, etc for the RX460. However, at reboot it doesn’t post my RX460 and reverts to my GT 750m. Is there a way to Read more ». Almost all my components are ready, my Node, tb3 (usbc) tb2 adapter, evga gtx 980 ti Hybrid found on price minister at a good price. But I didn’t relaize until I went to get my TB3 TB2 adapter which is tb2 female, tb3 male, that I would need a tb2 male – tb2 male cable I am going soon getbit at the Apple Store Opera anyway I wanted a longer cable 🙂 Need my tools and tomorrow I will take any pieces together and will see if it does work. Somewhere it seems I saw a video or something else Read more ».
I’m banging my head against the wall, but maybe I’m overlooking something obvious. I’ve got the 2013 MacPro “trashcan” and want to hook up the AkiTio Node. However, the MP is Thunderbolt 2 while the Node is Thunderbolt 3. In the guide at the top, it says that the TB3/TB2 adapter that Apple sells should provide compatibility, “Apple Thunderbolt 3 (USB-C) to Thunderbolt Adapter allows backward and forward compatibility.
With this adapter, TB1 and TB2 Macs can use TB3 enclosures, and TB3 Macs can use TB2 enclosures.” but I don’t see how it works. It’s TB2 female/TB3 male adapter, so Read more ».
Hi, I have a macbook pro 15 retina early 2015 with no ssd (128gb). I’ve been using an external hard drive to play games on windows with windows installed in my internal hard drive. Is having a ssd card inside with bootcamp installed there the only way to work my egpu?
I’ve been getting plenty of infinite loading & black screens & error 12 and etc since I got the egpu (Akitio box thunderbolt 2 with zotac gtx 1050 ti). It works well once it actually works, but it is really hard to get it to work. Is getting a Read more ».
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